Job Description

Job Type: Part-time, Contract Est Time: 12/hours per week, for 4 weeks. Possibility for extension. Pay: Hourly Schedule: Flexible Work Remotely: Yes About Us CyberBrokers is a first-of-its-kind digital art collectibles ecosystem centered around 10,001 unique and on-chain CyberBrokers NFTs. Our growing universe is focused on producing high-quality digital and physical collectibles, captivating storytelling and content, and gamified experiences. What Should Excite You About This Project Working on a pioneering project at the intersection of art, technology, and gaming. Engineering exciting solutions for the exciting Web3 space, while intimately learning from our team of NFT and crypto “OGs”. Working with a project that never compromises on art and design. Building products to delight a growing community of passionate CyberBrokers fans, aka “brokers”. Making a big impact on a small, fast-paced team. Responsibilities Research and help improve the performance of a Babylon scene Research and resolve react + babylon state related issues Research and resolve react + observable pattern related issues Help create a product with great user experience Create components such as inputs, forms, modals and controls for the UI Identify inefficiencies and help find solutions to improve upon software and processes Communicate needs, expectations, and timelines with development team and management Requirements Minimum 3-5 years of software development experience Expert Experience in WebGL or OpenGL Expert experience in BabylonJS Expert experience with a front-end web framework like React.js Strong experience writing JavaScript, Typescript, and Node.js code Strong experience with HTML5 CSS3 Experience with source control (such as Git) Experience designing UI/UX elements Experience in start-ups, small teams, or has operated in a 0-1 environment Excellent communication skills and ability to work in a fully remote environment (Proficiency in English) Nice-to-Haves Familiarity with scrum / agile development process Experience with Blender, or other 3D modeling software Educational background in computer science or another STEM field. Self-taught or formal, is welcome

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